Saturday, 6 October 2018

Who civilized who exactly?

Who civilized who exactly?

This is a question I would like to propose to Dr Jordan B Peterson.

First off, I would like to start off by saying that I am a huge admirer of Dr Peterson. I think he really is 'therapizing' the whole world at this point, or at least the internet and boy did we need it... :D

In humans, men form many dominance hierarchies, the men fight amongst each other and some rise to the top, the women choose their mate by peeling off the top of the dominance hierarchy in men. This is the characteristic difference between the female of the human species and females of other primates. The female chimps show no preference when in heat, they will mate with anybody irrespective of their position in the hierarchy. Which means a low-status chimp get to have the same mating preference as that of a high-status chimp. However, the larger alpha chimp chases away the smaller beta chimps so that they don't get to procreate with the females.

We all have heard him say that human women civilized men, because of female preferential mating practice a.k.a. hypergamy, men were forced to become 'awake' and pushed to the edge of developing hierarchical structures and behaviours that were best for survival across multiple time frames. As opposed to other primate male behaviours that focus on the more immediate gratification aspects of existence and who cannot project into the future to see what needs to be done in order to maintain order and their status in the community.

Well, I don't know about that. In fact, in all mammals, the females form harems and reproduce with only a few males. Hypergamy exists everywhere in the animal kingdom but they all still remain dumb animals. I believe the reason why we are so successful as a species has little to do with female hypergamy.

One can make an argument that over millions of years we kept limiting and 'controlling' female sexual behaviour until it was burnt into our genetics. The minimal promiscuous behaviour of women that arose and the absence of intensity of the 'heat' period might just be a forced genetic survival strategy. If Genghis Khan caught one of his men sleeping with any of his thousand wives, they both would be dead. In fact, most religions prescribe very strict punishments for infidelity. And we have been doing this since we were monkeys.

So it might not be that obvious who 'civilized' whom. At the least, we urged each other to do things that we saw would be the most effective survival/living strategies for both.

In my opinion, I think we just started eating better and got smarter.

Friday, 6 July 2018



Walk away from the Democrats.

This movement was started by Brandon Straka, a New York hairdresser and aspiring actor. Straka was once a liberal, but now he is not.

“If you are a person of colour, an LGBT person, a woman or an American immigrant, the Democratic Party wants you to know you are a victim” -Brandon

And millions of people are posting their #walkaway videos online but the MSM is downplaying it like it's of no consequence. I believe that they really believe that their daily poisonous vitriol is somehow an appropriate responsible behaviour.

No one likes to hate, at least not for too long, people move away from it. People are naturally repelled by it.

Even Hitler had to convince the Germans that they were the victims of Jewish communists, in order to get them on his side, otherwise, the Germans would not see any point to his ideas.

Hate is not natural, it is always a response to something else, Anger.

Angry, hateful people full of resentment cannot see properly at what they do, they flail about erratically like an angry child.

No one likes to be around grown angry adult-children.
The party of the Democrats have become the party of
Which is why people are walking away from it.

Sunday, 1 July 2018

I spent a week locked in my room playing video games

Back in the old days, video games were simple, they had fewer ultra pixels, like 0.000001 ultra pixel.

Games were long, they were designed to keep you playing for days, months and even years.

The old school RPG style was a classic. It would make you play it once then just when you think it's over, TWIST!!!, time warp! ...replay with 2x speed... to finally win the first time. Then once you'd finished the first time, you can unlock features that let you play forever.....

These days as soon as the game is over we get a generic cinematic that shows everything is gonna be ok, and the credits start rolling with a trailer for the next game. They want you to buy the next title in the series, so you spend more money on them.

What's happening in some shoot-em-up Xbox games and similar games on android is just hilarious, they actually stop you from playing too much.

In these games, you get an energy bar for the day and when it finishes, you can't play anymore for the day, as in, the developers decided that if you are having too much fun playing their game, it is unacceptable. XD ROFL!

The whole logic is to dish out the whole game slowly because you can pretty much finish the game in a day or two otherwise, and also you can 'purchase more energy' at the store with real money.

But all these really put you off from playing the game altogether. However, there is a small minority of gamers who are not opposed to buying some more play time with their credit cards. Fair enough, but developers have to walk that fine line between allowing for a paced gaming experience and just being annoying.

I used to spend a whole week locked in my room playing video games. Just mindless fun and entertainment.

I don't think I can do that anymore...
...and thank God for that